Author Topic: When playing games, do you guys have your own "character selection hierarchies"?  (Read 588 times)

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Offline Gingy

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 You know I never thought much about it at first, but I only just realized that I'm not the only one who is stupidly fickle about what kinds of characters I choose. I only noticed this after watching this review of DFO

 So....do you people have your own hierarchies when deciding what characters to play/create?

For example, my brother likes cannons, if they use cannons, he chooses them. For me...when I choose a character, from highest to lowest, I prefer characters that...

-uses spears > polearms > lances in that order of preference

-utilizes poison

-deals damage overtime somehow if poison isn't available

-inflicts debilitating statuses or de-buffs

-good looking

-fast

-male

-female

-knows magic


 The things at the top, the character uses spears, is the highest in my hierarchy, meaning if there's a spear user, I'll use him/her even if they lack all the other qualities. If none are available, then I try to find a poison-centric character. Aggravatingly enough, with the exception of Monster Hunter, spear-type weapons(in MH's case, lances) are often quite weak compared to swords for some reason.  Even worse, Poison is often inferior to elemental attacks or plain raw damage. Making my love of poisonous spear users often the laughing stock of all other characters....

 This hierarchy extends to all games, be it RPGs where I can choose what to create, or games with pre-made characters, like League of Legends, who has Fizz.

 
 So does anyone else have their own character selection hierarchies? Or am I completely alone on this?
« Last Edit: July 01, 2012, 02:43:32 AM by Gingy »


Accidentally deleted the old one in an experiment T_T

Offline Ikaros CORE

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Well, now that you mention it, I normally go for Sniper,Dual Blades,Polearms, Pistol Females. While I don't mind playing as a male character as well, if it lacks the option to play as a female char for that class.

Offline Gingy

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 So in other words you try to aim for a sniper wielding female all the time? If snipers don't exist, a girl that dual wields?


Accidentally deleted the old one in an experiment T_T

Offline Kageryuu

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Hm, I do have a couple of preferences, but not to an extend that I always choose according to those.

Kemonomimi/furry characters are always nice, especially female ones. Other than that gender doesn't matter too much, depends on the in-game graphics usually. And on whether or not there's any romance in-game (always a bit uncofortable when I play a female in an RPG and realize that a dude is trying to get close to her)

Gameplay wise I enjoy the speedy/ dexterity melee classes most, especially in combination with dual wielding (claws/knuckles are awesome). Assassins, "lighter" fighters, stuff like that.

I rarely ever play mages or ranged characters, but it does happen from time to time.
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Offline Rockmanshii

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I think I tend to play males characters most of the time. And ranged ones. Either a long spell user or gun/rifles user. Something like that. Also if it's a game with different races, like robots and cat girls and whatnot, I tend to always pick the most human looking one.
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Offline GBolt

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I have hierarchies as well, but they're quite complex and need to coil and overlap on each other many times until I can come to a decision.
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Offline Ikaros CORE

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So in other words you try to aim for a sniper wielding female all the time? If snipers don't exist, a girl that dual wields?

Something like that. My Fallout character is a female sniper, my Diablo 3 Wizard (female) wields a spear, my Skyrim character (female) dual-wielded swords for a good period of time until I started tanking rather than speed hitting.

My D3 Monk was going to be female too, but then the Male Monk's beard won me over lol.

Offline scizzer12

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I'm not gonna label any of them so I'll leave it to your imaginations as to what I'm talking about

DFC females > regular females > lizards > cute males > anything else > tankish males

lithe ranged > regular archer > sniper > lithe melee > anything else > tankish shit

black/white > white > red/black > black > red/white > red > orange > light blue > dark blue/grey > grey > anything else > everything else > yellow > green

skimpy armor > form fitting armor > practical armor (regardless of gender)

bow > sniper > scoped rifles > knife > pistol > katana > 1H sword > other small-ballistic weapons > large-ballistic weapons > bludgeoning things > spears > fists > deadly air and stern looks > crossbows > axes.

pathfinder > sentinel > soldier > raider > infiltrator > other classes

teleportation > fire > healing > necromancy > lightning > ice > earth > wind  > heart > captain planet > illusion > strong words > water

instant damage > delayed damage > status effects

grass > psychic > water > electric > ice > dragon > rest of them

time manipulation > no time manipulation

taking out from a distance > charging in and failing = charging in and succeeding > close range stealth kills > luring one at a time > failed close range stealth kills > failed long distance kills

white > blue > yellow > red > purple > heterochromia > black > brown

white > silver > red > pink > blond > purple > black > blue > green > brown

I can't think of any more.
paipan > shimapan > nopan > pantsu > you don't interest me.

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Offline Gingy

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 Scizzer likes Lizards? Now that I totally didn't see!

Let's see....Scizzer, your favourite character to play as of all time will have to be...

A flat-chested lizard girl who is fast with the bow, can teleport around with plant based powers and also manipulate time. Oh, and is too young to grow any hair down there.



 Looking at the replies available I'm starting to see a pattern. Slow tank-ish characters are by far the most unpopular archetype around here. Everyone wants someone that can move around and not cover themselves in some ugly bulky armor.


Accidentally deleted the old one in an experiment T_T

Offline dr. pepper

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Healer who wears cloth and sucks outside of groups! Screw clerics!

EDIT: But it's totally okay to still be awesome outside of groups or different from the norm. I still remember tanking the back of the Four Horsemen in Naxx as a Discipline Priest wearing PvP armor back in the day. Good times.

I like the idea of being a game-changer or a powerful force while still remaining very vulnerable. It's why I don't like creatures very much in Magic: The Gathering, why I like "small-ball" in baseball, why I like sharp positions in chess.

As a healer, I can't go anywhere without the group, but the group can't go anywhere without me. I can be the most important factor in a raid's success, but not everyone needs to realize that, or even notice it. I can salvage someone else's fatal mistake with lightning-quick judgment and action. Yet I can fail just as easily, if not more so. I could be the fatal mistake; in fact, I enjoy when I fuck up, because it makes things all the more interesting.

I like the idea of "clutch" to the point where my goal in such games is to be that guy that everyone wants to have their back in their most critical moment, but I don't need to be the best healer all the time. Who do I want people to want to have healing or making decisions when shit hits the fan? Me.

Tanks can only tank. If they make things interesting, they're just called a shitty tank, because the DPS has to cut back to avoid aggro. DPS can't make things interesting because they're just DPS. If they're not going all-out, they're kicked out. As a healer, no one keeps track, except maybe the tank. But the tank has got a job to do, and if he's still doing it, there's nothing wrong. So if I'm healing him just enough to keep him alive, I'm doing my job. That's what's different.

If I'm plaing a solo game, I still want to be easy to kill. Why? Because I'll make it so they still can't kill me. It'll always be a "critical moment," because any mistake could mean death.

In the same regards, I like taking the most difficult or even worst path to success, and succeeding with it. I'll run around in Call of Duty with a silenced bolt-action sniper rifle--my secondary weapon being a rocket launcher that can only shoot down aircraft and my grenades being smoke and flash--for the hell of it.
« Last Edit: July 03, 2012, 12:48:20 AM by dr. pepper »

Offline scizzer12

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Scizzer likes Lizards? Now that I totally didn't see!

Let's see....Scizzer, your favourite character to play as of all time will have to be...

A flat-chested lizard girl who is fast with the bow, can teleport around with plant based powers and also manipulate time. Oh, and is too young to grow any hair down there.



 Looking at the replies available I'm starting to see a pattern. Slow tank-ish characters are by far the most unpopular archetype around here. Everyone wants someone that can move around and not cover themselves in some ugly bulky armor.
I like lolis better than lizards. They just make as good alternative to males.

In dragon's dogma I actually made my perfect character. Not for me, but as my pawn. Her name was Balrog. She wielded a large two handed sword, came up to my main's navel, short red hair, flat as a board and kicked enough ass to make that griffin shudder. I want to buy the game just so I can go adventuring with Balrog.

Hayate no Gotoku! - ch 404

Offline Darais

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I like to be ranged and stealthy. Speedy is normally a plus that I aim for, but it's less important.

I despise most mages. The idea of running out of power and having to wait for it to return repulses me, and I tend to favor running in and using my fists over waiting. There is a reason that my mages in Fire Emblem either die early or become seriously underleveled (Radiant Dawn being the one exception, as I went SUPERGRINDING).

An exception to my despising mages (Radiant Dawn was not out of want, but of need) is Ahri. I kick ass as Ahri.

Beyond this, no preference. What happens, happens.

Offline scizzer12

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You should all play Tribes Ascend. You all seem to like going fast and going fast. Nothing like going fast.

Hayate no Gotoku! - ch 404

Offline Darais

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Gotta go fast

Offline Ikaros CORE

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GOTTA GO FAST

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